Wednesday 26 March 2014

Crate Textures

Another couple of assets i was tasked with texturing was the alien crates which would be placed around the level. There were four different designs which were chosen to be used in the level so after adapting the UVs to my style again i quickly created an AO bake to highlight some of the areas of the models and built up a similar texture for each crate.

For this i just simply googled sci-fi crates to give me some inspiration and direction as what kind of texture style i was going for. I also referred back to earlier drawn designs done within the team.



Crate Design 1


Crate Design 2


Crate Design 3


Crate Design 4

All of these models are on the same texture sheet and they have a diffuse, specular and an emissive for the blue energy glow around parts of the crates. The logo or tag on the crates was just a simple design i made within Photoshop with a dirt alpha over the top of it to create the effect that it's been worn down with use.

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